|
Calm and Quiet, Peaceful Console Debate Thread.
|
|
AfterDawn Addict
4 product reviews
|
9. January 2007 @ 12:56 |
Link to this message
|
Originally posted by anubis66: you cant hate the formats, they still exist dont they? atrac3plus is a wonderful compression codec but its only compatible with sony things. md's are great fore easy rewritable medium storage, but they just arent common enough and didnt take off so well because mp3 players came out soon after.
i still dont get why people diss something because its didn't become popular. betamax had higher quality video and audio, and the cases were smaller and more durable.
I dont ahte it,I think the sillyness of some of their priporitoiry schemes is what hurts them more than anything else adding onto the price and jackign up roylties also hurt it if PSP UDM moives were 8-13 new I think it would have been a hit but 15-25 for a mini movie is stupid.
Sony should have just went with a DVD setup it that and a 2nd nub would have made the PSP perfect you have alot more sales just for the travel dvd playerness of it and then people would buy a game now and then to just try it ,its a win win....sony rarely thinks things fully threw.
Now look at the PS3 it has all its bases covered but PS1-2 con ports and a onboard mem card slot for PSX1-2 thats jsut being cheap with a 500+ system not to mention the lack of HDMI cables if they took the PS3 and broke it apart core 300, HD +50-80,HDMI 150-200, jsut made it upgradeable to the needs of the people they would have won from the start the way the PS3 is now its going to take 2-4 years to be number 1 or something like it.
Copyright infringement is nothing more than civil disobedience to a bad set of laws. Lets renegotiate them.
This message has been edited since posting. Last time this message was edited on 9. January 2007 @ 12:58
|
Advertisement
|
|
|
Member
|
10. January 2007 @ 00:02 |
Link to this message
|
Originally posted by nodroG479: i dont know if lair is going to be terrible or godly
post #1000. woot
lair is gonna suck, for 2 reasons. it hasn't got a online and the story line is gonna suck.
goodmen
|
ddp
Moderator
|
10. January 2007 @ 11:47 |
Link to this message
|
clcokwise, edit your sig to conform to forum specs ASAP.
2. An image-only signature should be less than 50kb in size, and be at most 500 pixels wide and 200 pixels tall.
4. If you want to use both text and image in your signature the image should not be more than 500 pixels wide and 100 pixels tall, and you can use up to three lines of text.
|
AfterDawn Addict
|
10. January 2007 @ 18:15 |
Link to this message
|
Quote:
Originally posted by nodroG479: i dont know if lair is going to be terrible or godly
post #1000. woot
lair is gonna suck, for 2 reasons. it hasn't got a online and the story line is gonna suck.
how can you back this up? factor 5 has had decent sotrylining, and with a game like this im sure they have hired many people or had people signed on by sony to help. lair will pwn.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
|
Junior Member
|
10. January 2007 @ 22:01 |
Link to this message
|
yeah id have to agree with anubis. theres no telling just yet. from the trailers, lair looked pretty epic, and a really good looking adventure game. and who doesnt like epic games? they truly make you feel like a hero. good stuff.
This message has been edited since posting. Last time this message was edited on 10. January 2007 @ 22:02
|
Senior Member
1 product review
|
11. January 2007 @ 03:21 |
Link to this message
|
I know its not what any one is talking abut but since the tittle says its about it so here goes;
Bill Gates has said that Its primary comp in the 7thn gen will be the Wii and he said he is suprised sony isnt on their back he also said it will be a though time as Nintendo Has the Ds whihc has rocketed in sales since its launch and now has a Twin Brother like console the Wii whihc so far looks the same as the Ds in terms of sales.
P.S
The Wii has hit the 3.8 million mark in under 2 months according to wiki Ps3 is just over 1 million
and 360 is on 9.5aprx so once wii sales die donw from launch id expect it to surpass the 360 around December 07 but what am i to say Ps3 is launching aswell
|
BobbyBlu
Suspended permanently
|
11. January 2007 @ 03:50 |
Link to this message
|
How soon are we to forget that the PS3 hasn't had a full launch yet.Bill Gate say anything just like Kaz .
Microsoft: Ps3 cant do 60fps on 1080p. Guess what they were WRONG!!!!!
(11/19/05 - 9/19/06) Microsoft: Sony's 1080p support on PS3 is all Hype and Not Needed.
(9/20/06) Microsoft: Xbox 360 to add 1080p support.
|
lancerx
Suspended permanently
|
11. January 2007 @ 04:11 |
Link to this message
|
I don't think BG is that stupid, he must had some market info delivered to him, i don't think Europe is going to be that great, people in europe don't like to waste money just like that, i say it will be a boost of 500k to 1 million units at most in the first 2 o 3 month
|
Senior Member
1 product review
|
11. January 2007 @ 04:19 |
Link to this message
|
Thats what I said Ps3 hasnt launched but looking at numbers from where it has to that certian region in the Wii sales the Wii is beating the Ps3 in Every Region maybe thats how he knows?
Also whats funny is When something happends he like craps himself not just him its a normal thing we all do when we get into a bit or a lot of trouble, have you ever heard bill gates say that His company is under heavy comp and him say positive things about the DS sure hes more nice to Big N then sony is but thats too freaky what im thinking he preparing for the worst so if the Wii outsells the 360 he can just say I told you that it might happend
This message has been edited since posting. Last time this message was edited on 11. January 2007 @ 04:20
|
oofRome
Senior Member
|
11. January 2007 @ 04:25 |
Link to this message
|
|
Member
|
11. January 2007 @ 04:50 |
Link to this message
|
There are 10 kinds of people in the world, those who know binary, and those who don't
|
BobbyBlu
Suspended permanently
|
11. January 2007 @ 05:50 |
Link to this message
|
Quote: I hate to be the bearer of bad new PS fans... but MGS 1, 2 and 3 are being REMADE for the 360, in Konami's New 'X' department.
Left overs who got to cry about that...lol
Microsoft: Ps3 cant do 60fps on 1080p. Guess what they were WRONG!!!!!
(11/19/05 - 9/19/06) Microsoft: Sony's 1080p support on PS3 is all Hype and Not Needed.
(9/20/06) Microsoft: Xbox 360 to add 1080p support.
|
Member
|
11. January 2007 @ 05:53 |
Link to this message
|
Quote: [quote]I hate to be the bearer of bad new PS fans... but MGS 1, 2 and 3 are being REMADE for the 360, in Konami's New 'X' department.
Left overs who got to cry about that...lol[/quote]Ehh.. so you're saying you wouldn't want to play a REMAKE of the first 3 MGS games, not a port... but a remake.
There are 10 kinds of people in the world, those who know binary, and those who don't
|
Senior Member
|
11. January 2007 @ 07:07 |
Link to this message
|
sorry but it appears that the above link and talk is just a fabrication of this link and article. The jackarse couldn?t even spell trilogy correct. 'a' for effort?
Quote:
Konami announces New Kojima Productions Team
Company: Konami
LOS ANGELES ? Electronic Entertainment Expo (E3) Booth #800 ?May 17, 2005 - Konami Digital Entertainment ? America, a division of Konami Digital Entertainment, Inc., today announced a new development team will be formed inside Konami Corporation. On April 1, 2005, Konami Corporation merged and consolidated its group companies. Accordingly, former Konami Computer Entertainment Japan West Team, lead by creator Hideo Kojima (Corporate Officer, Konami Corporation), embarks on a new era as "Kojima Productions" inside Konami Corporation.
The newly formed Kojima Productions is proud to announce that Metal Gear Solid 4 is currently in development for the PLAYSTATION®3 ( PS3 ) next-generation computer entertainment system from Sony Computer Entertainment Inc. ( SCEI ). Hideo Kojima's masterpiece, the Metal Gear Solid (MGS) series, is highly acclaimed worldwide, with its breathtaking graphics, profound stories, intricate human drama, original game design and superlative gameplay. Also under development are two other exciting games in the Metal Gear series -- Metal Gear Solid 3: SubsistenceTM for the PlayStation®2 computer entertainment system and Metal Gear Ac!d 2 for the PlayStation®Portable (PSPTM) handheld entertainment system.
"Hideo Kojima's creations are world-renowned for their incredible high quality," said Kazumi Kitaue, Executive Corporate Officer in charge of America and Europe at Konami Corporation. "Konami Corporation constructed Kojima Productions in order to further promote his creativity. Konami will continue to develop new and exciting game content in order to offer innovative, interactive entertainment for the next generation of game consoles. Fans from all over the world will have their eyes focused on the new adventures Hideo Kojima is creating in MGS4." From infiltrating enemy compounds and man-made structures in MGS and MGS2, to the challenges of the jungle environment in MGS3, MGS4 brings a totally new concept and situation, resulting in the toughest Metal Gear infiltration mission ever devised. The game is set after the events of MGS2 and players will reprise the role of top secret agent Solid Snake with appearances by characters throughout the MGS series. With the addition of online capability, MGS4 is a leading product for "PS3" and will signal the dawn of a new gaming era for the MGS series.
"Consolidation within the Konami Corporation has brought about a new evolution for the Japan West Team," said Hideo Kojima, Corporate Officer at Konami Corporation. "We will be making a fresh new start as 'Kojima Productions.' We will emphasize creativity and deliver extremely high quality productions. I believe that creating games that maximize entertainment value is essential to the growth of the video game industry. We hope you will look forward to Metal Gear Solid 4 as the first of many new endeavors from Kojima Productions."
Kojima Productions combines the strengths of producer/director Hideo Kojima, producer Kenichiro Imaizumi, director Shuyo Murata, and character designer Yoji Shinkawa. Kojima Productions will concentrate its efforts and experience to take full advantage of the hardware capabilities of SCEI's next-generation console, infusing the world of Metal Gear Solid with completely new game designs and concepts.
Updates regarding Kojima Productions will be posted periodically on the following website: Kojima Productions Official Homepage: http://www.konami.jp/kojima_pro/.
About Konami Corporation
Konami Corporation is a leading developer, publisher and manufacturer of electronic entertainment properties, specializing in the home video game market. Konami Corporation's action and adventure titles include the popular franchises Metal Gear Solid®, Silent Hill® and Castlevania®, among other top sellers. The latest information about Konami can be found on the Web at www.konami.com. Konami Corporation is a publicly traded company based in Tokyo, Japan with subsidiary offices, Konami Digital Entertainment, Inc. in the US and Konami of Europe in Frankfurt, Germany. Konami Corporation, the parent company of Konami Digital Entertainment, Inc. is traded in the United States on the New York Stock Exchange under the ticker symbol KNM. Details of the products published by Konami Digital Entertainment - America can be found at www.konami.com/gs.
###
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc. "PSP" is a trademark of Sony Computer Entertainment Inc.
link
for added support here is yet another link from gameindustrybiz
link2
This message has been edited since posting. Last time this message was edited on 11. January 2007 @ 07:11
|
Member
|
11. January 2007 @ 07:11 |
Link to this message
|
...I should've knew better *slaps himself*
There are 10 kinds of people in the world, those who know binary, and those who don't
|
Senior Member
|
11. January 2007 @ 08:59 |
Link to this message
|
apparantly heavenly sword has an official us release date of March 6th. should be a great all around game
|
AfterDawn Addict
|
11. January 2007 @ 09:25 |
Link to this message
|
Originally posted by hade: apparantly heavenly sword has an official us release date of March 6th. should be a great all around game
I'm looking forward to that (Heavenly Sword) beside GT5.
|
johnblaze
Member
|
11. January 2007 @ 11:43 |
Link to this message
|
This probably belongs here:
Quote: Carmack Picks 360 Over PS3
Industry vet praises Microsoft and derides Sony design decisions.
by Hilary Goldstein
January 11, 2007 - John Carmack, co-found of id Software and a pioneer in the games industry, admits that he loves developing for the PC more than any other system. However, in an interview with Game Informer, Carmack stated his admiration for Xbox 360 while questioning some of Sony's design choices for PlayStation 3.
"Microsoft has done a spectacular job on the 360 support," Carmack told GI. "I've been pulling for Microsoft, because I think they've done a better job for development support, and I think they have made somewhat smarter decisions on the platform. It's not like the PlayStation 3 is a piece of junk or anything. I was not a fan of the PlayStation 2 and the way its architecture was set up. With the PlayStation 3, it's not even that it's ugly--they just took a design decision [to use an asymmetric CPU] that wasn't the best from a development standpoint."
That doesn't mean id won't develop games for PS3. But it does suggest that Sony's new console won't be a high priority.
http://xbox360.ign.com/articles/754/754808p1.html
also this:
Quote: PS3 Low in Japan, but X360 Lower Still
Sony sells under half a million PS3s in 2006, but MS still has yet to break the 300,000 mark.
by Anoop Gantayat
January 9, 2007 - Despite promises of a million systems at Japanese retail by the end of 2006, Japanese publisher Enterbrain reports today that Sony has managed to sell just 466,716 PS3 units to Japan. This figure covers the period from the Japanese launch on 11/11 to the end of the year.
In comparison, Enterbrain reports that Nintendo managed to sell 989,118 Wii units from the 12/2 launch to the end of the year, with the number quickly jumping over the million mark for a total of 1,135,671 units by 1/7.
The firm didn't provide 2006 results for the Xbox 360, but did list the system as having sold a total of 290,467 units from its 12/10/2005 launch to the end of 2006. In particular, spurred by the release of Blue Dragon, Microsoft managed to sell 99,798 360 units in December 2006 alone -- the highest month ever for the system (yes, that includes the launch).
Portable gaming has been Japan's big star over the past couple of years. Enterbrain reports total Japanese DS and DS Lite sales from 2004 until the end of 2006 as 13,950,000 units. The PSP, while nowhere near the DS, has managed a respectible 4,510,000 units since its launch.
In the case of the Wii, IGN has had trouble finding a system since launch, making today's reports of a million plus Wiis sold to Japanese consumers all the more impressive.
The PS3, on the other hand, has been readily available since the New Year began. We were able to find a used 60 gig unit today at a major retail for $50 less than the new selling price. This would suggest that the lack of sales is due to more than just supply constraints.
http://xbox360.ign.com/articles/754/754191p1.html#Scene_2
|
BobbyBlu
Suspended permanently
|
11. January 2007 @ 12:49 |
Link to this message
|
Quote: January 11, 2007 - John Carmack, co-found of id Software and a pioneer in the games industry, admits that he loves developing for the PC more than any other system. However, in an interview with Game Informer, Carmack stated his admiration for Xbox 360 while questioning some of Sony's design choices for PlayStation 3.
John Carmack lol his name dont carry no weight..lol Who and the hell is that....lol
Microsoft: Ps3 cant do 60fps on 1080p. Guess what they were WRONG!!!!!
(11/19/05 - 9/19/06) Microsoft: Sony's 1080p support on PS3 is all Hype and Not Needed.
(9/20/06) Microsoft: Xbox 360 to add 1080p support.
|
johnblaze
Member
|
11. January 2007 @ 14:33 |
Link to this message
|
Quote: John Carmack lol his name dont carry no weight..lol Who and the hell is that....lol
It says it in the article (and your quote), he's "co-found of id Software and a pioneer in the games industry", and I'm pretty sure his name carries more weight than most people here, at least in the gaming industry.
|
Senior Member
1 product review
|
11. January 2007 @ 16:25 |
Link to this message
|
I didnt know the Ds was smashing the PSP that bad I guess sony isnt made to make handhelds sucessfull or they might have been if they started making a prper handheld with the Psone not that PocketStation thing that was stupid just like the Virtual Boy
|
johnblaze
Member
|
11. January 2007 @ 17:42 |
Link to this message
|
Originally posted by dazila: I didnt know the Ds was smashing the PSP that bad I guess sony isnt made to make handhelds sucessfull or they might have been if they started making a prper handheld with the Psone not that PocketStation thing that was stupid just like the Virtual Boy
I think it's funny too that when the DS came out, a lot of people thought it was gimicky, just like many people talk about the wii right now...
|
Senior Member
|
11. January 2007 @ 17:49 |
Link to this message
|
Quote: It says it in the article (and your quote), he's "co-found of id Software and a pioneer in the games industry", and I'm pretty sure his name carries more weight than most people here, at least in the gaming industry.
read between the lines on this one and after hearing that he didn't care too much for the ps2, i think this boils down to 3rd party tools and support. he's a PIONEER dev, granted he is co-founder, but no matter who you talk to they all seem to say the ps2 and now ps3 are harder to develop for than both the xbox and 360. there was much criticism about the xbox being just a ported system of pc games in its early going, so i think its understandable for someone like him to say that. m$ has a very good rep when it comes to delivering tools and support for their developers and i think maybe the ps2/ps3 are a bit out of his league. well probably not, but programmers are extremely lazy and i think this one is entitled to his opinion, but not every dev is meant to make ps3 games. sony can't hold every dev's hand and spoon feed them when it comes to making games. im sure he'll enjoy making xbox or pc games. unfortunately im too lazy to look him or the company up to see what exactly they have made that would make this seem like something bad for the ps3...
|
Senior Member
1 product review
|
11. January 2007 @ 19:03 |
Link to this message
|
I dont see how it would be harder to make a Ps2 game then Xbox game since they are both practically the same,Ds was gimmicky before it launched and i said the same thing but went out 4 weeks later n boughrt one with Super Mario 64,Yoshi Touch and go and Underground 2 and i loved it and love it to this day.
|
Advertisement
|
|
|
Senior Member
|
11. January 2007 @ 19:25 |
Link to this message
|
heres a portion of an article about devs and the ps2. inronically when asked about difficulties cited in development for the ps2 he stated these comments "lazy software companies" and better yet "perhaps PS2 is better off without them."
Quote: It's not easy, and it has led many developers formerly working on PlayStation 2 software to jump and run to the competition. Is the situation being over exaggerated? That depends on what software house you talk to.
"The developer's job is not to do the easy thing. That's not how Naughty Dog goes into a game," Rubin says in defense of the PS2. "When we worked on PlayStation we had people coming over to license the Crash engine. They said, 'You're out of your gourd! We are not going to do the kind of crap that you do to get the graphics out of this system. It's a waste of your time. Why can't you just model it simply and then do it?' And we'd say 'That's not the way to get the most out of the system.'"
Rubin believes that there are ways around PlayStation 2's difficulties for development houses that are willing to put the time and effort into the system. He suggests that only lazy software companies will give up on the console in favor of X-Box or Gamecube, and that perhaps PS2 is better off without them. "If you're a lazy developer, you probably also haven't been a very good selling developer, that's my opinion," says Rubin. "I'll give you an example: Oddworld Inhabitants. 'Oh, this is too hard, we can't handle it!' I mean, these guys have never done 3D before! Who are they to whine? I mean, they literally have not done 3D before -- they skipped the training, and are now jumping to the 3D world. They skipped the whole last generation effectively, and they're whining. You know, those guys couldn't get it working on the PS2 and they were trying to use someone else's engine because they can't even program 3D engines
This message has been edited since posting. Last time this message was edited on 11. January 2007 @ 19:28
|
|