Ps3 and Xbox 360, a war to come..
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Senior Member
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19. June 2006 @ 17:52 |
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So what though.I mean if immersion cares so much than why are they sueing sony they should know that sony isn't going to want to do bussiness with them anymore.
And that "new" technology isn't going to make rumble feel more realistic as they claim gimmie a break.Plus who are they going to sell it to xbox360 nope,ps3 nope,wii already has there own plan as well.
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AfterDawn Addict
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19. June 2006 @ 17:56 |
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how can you say it wont be mre realistic? it can be very short bursts, one small prick of shake, and even insan vibrasion like if u get crushed with ease. they could offer it to sony, and they have, and oyu've seen how uptight sony has been lately. an announcement of te addition of vibration would be told within the last 2 months before the launch for a large positive look.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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Member
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19. June 2006 @ 18:00 |
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Quote: I see the "Wii" console that nintendo has now as their last console
They have already stated it won't be the last console they produce.
The answer to life, the universe, and everything is...42
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Senior Member
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19. June 2006 @ 18:14 |
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"they could offer it to sony, and they have, and oyu've seen how uptight sony has been lately."
Yeah they offered it all while trying to sue them at the same time!Gee I wonder why sony doesn't want to do bussiness with them.Rumble is about a realistic as it get's.It never fooled me into thinking I was shooting a real gun and never will.
Sully_2u : welcome to the ps3 section by the way.You said.
"They have already stated it won't be the last console they produce."
So did sega about the dreamcast.I'm not saying it will be their last one ,but if wii fails it will be.I don't think wii will fail due to it's price point and due to the fact that no many know that it doesn't have any power.They just focus on the "it's new" factor and think it's next gen.
This message has been edited since posting. Last time this message was edited on 19. June 2006 @ 18:15
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Member
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19. June 2006 @ 18:31 |
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You are kind of right but I think alot more people will look for innovation this time around. That's just my opinion but it would be awesome for Nintendo to do well.
Would you guys rather have a rumble feature or a motion sensing one? What would you rather see in the Ps3's controller?
The answer to life, the universe, and everything is...42
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Senior Member
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19. June 2006 @ 18:40 |
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Ive seen rumble before so I want to see the motion sensing.
I hope the wii suceeds too.I will probably get a wii even before ps3 cause it's cheaper.I shouldn't say no power I should say less.If people are looking for innovation the wii certainly has it.
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Member
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19. June 2006 @ 18:50 |
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I feel that way about motion sensing too. I'd rather have motion sensors than rumble because what can rumble really do for you? The only helpful part of it i can think of is if you are getting shot in a game, then it'd beable to tell you right away. If you guys can think of any others, plz tell me because i don't know anymore helpful features of a Rumble feature.
The answer to life, the universe, and everything is...42
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AfterDawn Addict
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19. June 2006 @ 18:56 |
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its mostly good for feeling when you get shot, when you fall, when your engine is reving and changing gears, fireing weapons, and then random htings here and there like explosions.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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MazinZ
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19. June 2006 @ 18:59 |
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rumble kind of bugs me but is nice to know when u get hitby a sniper or something. but i don't think alot of games will use motion sensing
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Member
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19. June 2006 @ 19:00 |
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Never thought about racing games. Rumble would be sweet to tell you when to shift.
According to their launch dates, when do you think we could see a price drop on 360 and Ps3
Quote: but i don't think alot of games will use motion sensing
On the Ps3, motion sensing was showed at E3 on a couple games like an ATV game. Not much help in it though..just to pull up and stuff like that. Ps3 motion sensor is bad when put in the controller they are using.
The answer to life, the universe, and everything is...42
This message has been edited since posting. Last time this message was edited on 19. June 2006 @ 19:02
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Senior Member
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19. June 2006 @ 19:07 |
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ms has said no price drop anytime soon and ps3 it will be even longer.
The wii and ps3 will use motion sensing ALOT.Many games will have it.I also aggree with sully I think wii's motion senseing is better on a number of levels.I would still rather have motion in ps3 than rumble though.
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AfterDawn Addict
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19. June 2006 @ 19:11 |
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id rather ave both, especially if its possible. i believe alot of games will use the tilt. how are the wii and ps3 motion sensors really different? all can sense any direction.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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Member
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19. June 2006 @ 19:25 |
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Quote: how are the wii and ps3 motion sensors really different? all can sense any direction
Not technology wise but how they can be used. Wii's controller design is alot more fluent for like first person shooters and games where you would use some kind of weapon like a sword or any kind of weapon. I cannot see how Ps3's controller will beable to handle those kinds of games with motion sensing better than Wii's controller.
The answer to life, the universe, and everything is...42
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MazinZ
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19. June 2006 @ 19:32 |
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to me i think alot of games on the wii will be like house of the dead where everything is done for u u just need to aim and shoot. nintendo showed their tennis game and u cant control the players motion u only control his swinging motion.
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Senior Member
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19. June 2006 @ 19:42 |
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"how are the wii and ps3 motion sensors really different? all can sense any direction'
the ps3 only has tilt not full fledged motion sensing like wii.I could be wrong though on that one.
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MazinZ
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19. June 2006 @ 20:02 |
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yea its only got tilt which i think is kind of odd cause it is really only for racing games
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AfterDawn Addict
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19. June 2006 @ 20:23 |
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it knows where you tilt it, so does the wii. they all send the same signal and recieve from the same 3 axis's that the universe runs under, x, y, and z. they both can sense when you stop and where you are in proportion to where the controller was originally. the only thing different is the positioning. since the wii-mte has two pieces for the controler, one can be moved independently from the other and be used for a weapon like a sword or for fishing more intuitively. the ps3 has racing games, flight games, and fps games well for its sensing.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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Member
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19. June 2006 @ 21:34 |
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Quote: the ps3 has racing games, flight games, and fps games well for its sensing
So does the Wii, but to a point. Turning the Controller sideways will allow for racing games on Wii ( you can use your imagination for the details ). Flight games, I have read somewhere, you will just beable to hold the Wii's controller like a paper airplane and control it like that.
Quote: to me i think alot of games on the wii will be like house of the dead where everything is done for u u just need to aim and shoot. nintendo showed their tennis game and u cant control the players motion u only control his swinging motion
Yes, but in all respect, those were just demos. I think that the Nun-chuck addition will be a must for fps because it will allow you to move so much easier through-out levels like on Metriod Prime 3.
Really in my opinion, the Wii's controller is vastly superior to the Ps3's controller in terms of motion-sensing. I don't think Ps3 will emphasize it as much either.
The answer to life, the universe, and everything is...42
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oofRome
Senior Member
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19. June 2006 @ 23:20 |
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The wii sensor bar will also be able to tell the wiiconsole where/how the controller is positioned in relation to the sensor bar, allowing the wiimote to be used as a "pointer", something that the ps3 controller lacks.
The ps3 controller has the same motionsensing as in the nunchuk accessory for the wiimote. tilt, yaw, pitch, etc, as well as acceleration. The wiimote also has all of these, as well as the pointer ability I mentioned in paragraph 1.
The comparisons are rather moot, if you ask me. I think the controllers and systems are different enough that the games won't be very similar, with the exception of perhaps a racing game or flight games, but even those are different enough. (Excite truck and Warhawk, for example, were sort of similar in terms of gameplay, but still distinctly different games.)
Quote: id rather ave both, especially if its possible.
I would too. It would be great if Sony could work something out so rumble wouldn't be substituted.
This message has been edited since posting. Last time this message was edited on 19. June 2006 @ 23:21
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Senior Member
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20. June 2006 @ 00:50 |
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The ps3 controller is two handed so you will have to move both hands while using the analog sticks.
The wiimote is one handed leaving the other hand free to other movements of the nunchuck.
For instance in a fps with wii you would just point and shoot.
In ps3 you will still be moving both trying to hit something.
It's not that the technology is so different it's the shape and function of the controller.The wiimote is a remote and the ps3 has a controller...BIG DIFFERENCE.Not to mention the technology is NOT the same as offrome said.The ps3 controller is more limited than wiimote.
This message has been edited since posting. Last time this message was edited on 20. June 2006 @ 01:01
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Senior Member
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20. June 2006 @ 01:34 |
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ya thats rite PS3 controller is way better!!!
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MazinZ
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20. June 2006 @ 06:51 |
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the ps3 has a 6 degree tilt so it is nothing radicle. and the wii controller seems kind of like patting your head and rubbing your tummy. ya gotta control the motion sensors use the anlog and the buttons at the same time.
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AfterDawn Addict
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20. June 2006 @ 09:00 |
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those 6 degrees are the laws of a 3d relm. you can have any more but those basics. the wii allows for two different movements, and the ps3 1. like i said, its all about the game on hw it will be needed. i wouldnt like to have to use the remote to it people wit hmotion senseing. it'd be harder by far and if u suck you'll get r4p3d online. the ps3 can use its motion sensing for ingame motion of your body or vehicle with the most east. its the best for flying and the best for fps. if you havnt heard or read yor wii news, there is going to be 2+ different controllers, the wii-mote, and a normal controller with as many buttons as the ps3.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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MazinZ
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20. June 2006 @ 09:44 |
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i have seen the other controller i hope that a wii is bundled with both controllers
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AfterDawn Addict
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20. June 2006 @ 10:00 |
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if a user is banned, say, 2 years ago, is that account name ever opened up for re-use?
wow i just had a thought. if the wii-mote is looking a something blank, and you pull backwards, wont the signal stay the same? how can it detect forward and backward motion? and what would be the default lcation you have to hold it at? plus how does it know what is down? if i turn the controller on its side and i power up, will it believe that that side is up and up is really now a side?
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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